Android Studio Setup For Cordova Mac
Open your Command prompt & type android, it’ll open SDK manager & install blue ticked.
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You might need a Mac in order to create your own iOS appsSo You Want To Make iPhone Apps? 10 Projects For BeginnersSo You Want To Make iPhone Apps? 10 Projects For BeginnersWant to create iPhone and iPad apps? Start by learning the basics of Swift.Read More, but if you’re more of a green alien sort of guy, the Android IDE (Integrated Development Environment) is also available on OS X (among other platformsHow to Get An Android Development Environment Set Up in Fedora LinuxHow to Get An Android Development Environment Set Up in Fedora LinuxRead More).
If you’re ready to move on from creating iPhone appsSo You Want To Make iPhone Apps? 10 Projects For BeginnersSo You Want To Make iPhone Apps? 10 Projects For BeginnersWant to create iPhone and iPad apps? Start by learning the basics of Swift.Read More, or you’re itching to create the next big thing for Android, installing the IDE is step one of the journey. Or, if we’re moving too fast, why don’t you start with a courseSo, You Want To Develop Android Apps? Here's How To LearnSo, You Want To Develop Android Apps? Here's How To LearnAfter so many years, one would think that the mobile market is now saturated with every app imaginable to man - but that's not the case. There are plenty of niches that still need to..Read More?
Why Bother With Android?
If you’re versed in OS X and iOS development, you might be asking yourself why even bother with Android?
Many iOS developers shy away from Android due to device fragmentation and the need to further patch/re-create apps for different version of the OS — of which there are many. I’m not going to attempt to sell you on which of the two is better, as they both offer numerous benefits for developers, but I will say that for app creators who are looking to make a living from their apps, finding some sort of balance between devices is never a bad idea.
Additionally, you’ll find that the overall experience is far less restrictive with Android. For one, Google Play (Android’s App Store) doesn’t have many of the same restrictions as Apple, nor does it require the $99 annual fee for developers (it’s $25 on Google). Google provides you access to Android’s inner workings (by means of an open source model) which allows you to create things like emulators, boot loaders, and customized docks, icons, start screens — you name it — that just aren’t possible with iOS.
If you’re strictly looking at revenue numbers, Apple’s App Store is still going to be your primary target. While Google Play has 60-percent more annual downloads than the App Store, Apple’s App Store actually accounts for 70-percent more yearly app revenue. That’s not to say you can’t be profitable on Android, or that you should avoid the platform altogether, quite the contrary actually.
While Apps might have higher revenue numbers in the Apple App Store, the download numbers are significantly higher with Google Play, making it an intriguing platform for testing and tuning a free app before launching a premium or freemium version.
Eclipse with ADT or Android Studio?
In days past, you had the ever-confusing choice between a bundled package featuring Eclipse and the ADT (Android Developer Tools) plugin, or the official Android Studio, which was based on the IntelliJ platform – a Java-based IDE.
Luckily, recent iterations have seen the process streamlined a bit with just one release, called Android Studio.
In fact, while the option to use Eclipse still exists, Google is officially recommending you start the migration process to Android Studio as support for ADT is ending. If you need help migrating your projects, this Android Developers Blog post should help you out.
Now, if you’re just looking for the emulators that come bundled with Android Studio, it’s important to note that there are other, more lightweight waysHow to Emulate Android and Run Android Apps on Your PCHow to Emulate Android and Run Android Apps on Your PCIt's actually pretty easy to get Android apps running on your desktop or laptop! Here, we step you through the best methods.Read More to do this on your Windows, OS X, or Linux-based PC without the need for the bulky Android Studio download and install. On a Mac, try BlueStacks, or you can just download and run Android on your Windows PC. If you’re looking for ultra-lightweight Android emulation, try this browser emulator for ChromeHow To Run Android Apps in Chrome on Mac / Linux / WindowsHow To Run Android Apps in Chrome on Mac / Linux / WindowsIt's now possible to run Android apps in the Chrome browser -- it just takes a little bit of work.Read More.
Getting Up and Running with Android Studio
Visual studio for mac wiki. First we must download and install Android Studio, a package that consists of:
- Android Studio IDE
- Android SDK (software development kit)
- Android 5.0 (Lollipop) Platform
- Android 5.0 emulator system image with Google APIs
Let’s get started.
Launch the .dmg file, and drag Android Studio into the Applications folder.
Open Android Studio and follow the steps laid out by the setup wizard. Occasionally, you’ll run into an error saying the file is “damaged” or untrustworthy and should be moved to the trash. If this happens, you’ll just need to adjust your security and privacy settings to allow the application to run by going to System Preferences > Security & Privacy>General and then selecting Anywhere where it says “Allow apps downloaded from:”
If you need to use Android SDK tools from the command line, you can access them by opening up Terminal (Applications > Utilities > Terminal) and using the following:
/Users/username/Library/Android/sdk/
Just remember to add your username in place of username
.
Adding SDK Packages
The Android SDK (software development kit), which comes with the Android Studio package, does not include everything you need to start developing Android apps. The SDK itself is a utility used to separate your tools, platforms and components into packages by using the Android SDK Manager.
So, as such, we’ll have to add some packages in order to get everything ready for development. Don’t worry, it’s a simple process.
Install Android Studio On Mac
First open the SDK manager under Tools > Configure > SDK Manager.
Note: From here on, to keep this concise, we’re going to assume that if I don’t mention something specifically, it means one of two things:
- It’s pre-selected and it’ll install automatically once we’re done.
- You don’t need it… at least right now.
Ok, let’s continue. Select the following:
- Android SDK Tools
- Android SDK Platform-tools
- Android SDK Build-tools (highest version)
Open the folder for the highest version of Android in the list (5.1.1 as of this writing) and select:
- SDK Platform
- ARM EABI v7a System Image
Open the Extras directory and download the following APIs for the Android Support Library:
- Android Support Repository
- Android Support Library
Open the Extras directory and download the Google Play services package for even more APIs. Add:
- Google Repository
- Google Play Services
Install the packages
- Click Install 22 packages (or however many the SDK manager reports).
- Click each package name on the left to accept the license terms for each.
- Click Install.
Note: Do not exit the SDK manager until the install is complete!
Once the install is complete, you can dive right in and start developingSo, You Want To Develop Android Apps? Here's How To LearnSo, You Want To Develop Android Apps? Here's How To LearnAfter so many years, one would think that the mobile market is now saturated with every app imaginable to man - but that's not the case. There are plenty of niches that still need to..Read More and even run Android appsHow to Run Android Apps on macOSHow to Run Android Apps on macOSIf you want to run Android apps on your Mac laptop or desktop computer, this is how you do it.Read More right from your trusty Mac (or Hackintosh) running OS X.
Porting iOS Apps to Android
Visual studio for mac subscribe to eventhandler trigger. Due to a lack of similarity in the two operating systems, there isn’t anything that offers a plug and play solution for porting apps from the other OS.
However, there is a program called Apportable I felt was worth pointing out. Apportable essentially translates Swift and Objective-C to run ARM and x86 machine code that Android is able to understand. You’ll also find additional plugins for further lightening your development load, such as the SpriteBuilder Plugin. That said, not all Apple APIs are available on Apportable, so while it’s the best we’ve got, it still isn’t a plug and play solution.
The main benefits of Apportable are in faster cross-compiling without the need for emulators, virtual machines or a Java-programmed alternative. While Java makes for great cross-compatibility in mobile apps, it leaves both the iOS and Android versions feeling, well, not native. In fact, most feel like cheap ports from the other OS.
Again, this isn’t a perfect solution, but it should significantly lighten your workload if you must move back and forth between Android and iOS.
Happy developing, and be sure to share what you come up with us here at Make Use Of.
Studio Setup For 4 Guest
Have you developed an iOS or Android app? Which platform do you believe offers the best tools for developers?
Open folder in visual studio. Explore more about: Android Customization, App Development, Programming.
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Dont forget Intel's Multi-OS Engine as a way to port to both platforms by coding in Java
Hello,
I am planning to buy MacBook for both android and iOS development. In my budget, I can but MacBook pro. with specifications ( i5, 2.5 GHz processor, 4GB RAM, 500 GB HDD. ). Will this MacBook work smoothly if I run both Android Studio and XCode?
Thousands of developers already use Visual Studio’s Tools for Apache Cordova—affectionately abbreviated as “TACO”—to build mobile apps for iOS, Android and Windows using a shared JavaScript codebase. Within the IDE, TACO provides everything you need to install and configure the native SDKs, preview your app, debug on emulators and devices, and even manage continuous integration/deployment via Visual Studio Team Services.
Today, we are pleased to announce new ways to build, debug and preview Cordova apps using your favorite light-weight text editor (it is your favorite, right?): VS Code and the Cordova Tools extension.
With this extension, you can debug hybrid apps, find Cordova-specific commands in the Command Palette, and use IntelliSense to browse objects, functions, and parameters. You can use it with both “stock” versions of the Apache Cordova framework and downstream frameworks like Ionic, Onsen, PhoneGap and SAP Fiori Mobile Client. Because they all use the same Cordova build systems and core runtime, the TACO extension is adaptable to the JavaScript framework of your choice.
In fact, you can even use Visual Studio Code on a project created with the full Visual Studio IDE. For example, imagine creating a Cordova project using Ionic templates with Visual Studio on a Windows machine, then opening it on an OS X or Linux machine using Visual Studio Code—making some edits—then continuing your work in the Visual Studio IDE. No matter which editor you choose, you get the full benefit of debugging, IntelliSense, and language support. How cool is that?
Visual Studio Code + Cordova Tools currently support debugging apps on emulators, simulators, and tethered devices for Android and iOS. If you ask for it (email or tweet us), Windows support will follow not too far behind. You can also attach the debugger to an app that is already running on a device; the debugger simply uses the application ID to locate the running instance.
If you haven’t already, download and install Visual Studio Code for Mac, Windows or Linux from http://code.visualstudio.com. It’s under 50MB and on a decent network connection you’ll have it installed in under 2 minutes. Once that’s done, install the Cordova Tools extension directly from within the code editor. Simply invoke the Command Palette (Cmd+P on Mac, Ctrl+P on Windows), type “>ext install cordova”, and hit Enter.
Photo Studio Setup For Portrait Photography
You can, of course, contribute to improving the extension further. The Cordova Tools extension is open source, so if you run into any issues or have suggestions for new features, please open an issue or better yet, make the change and send us a pull request.
And last but not the least, we have also made some improvements in our command line tools and extensions for continuous integration optimizing your inner and outer dev loops!
We invite you all to join in our journey to grow an active community of Cordova developers to build amazing apps using TACO. Tell us what you’d like to see, and whether you are interested in testing pre-release versions of TACO. You can do this by joining our insiders program, posting issues on stack overflow, or pinging me directly via e-mail at rsalva (at) microsoft.com. We look forward to hearing from you!
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Ryan J. Salva, Principal Program Manager, Visual Studio Client Tools team Ryan is a Principal Program Manager working in the Visual Studio Client Tools team where he looks after HTML, CSS and JavaScript development. He comes from a 15-year career in web standards development & advocacy as an entrepreneur, developer, and graphic designer. Today, he focuses primarily on mobile app development using web technologies and Apache Cordova. I totally do not buy promo shouts of Sublime/Atom being 'lightweight' compared to 'monstrous' IDEs. One note: I mentioned PHPStorm purely because I have to support some PHP based projects as well. https://hannin.netlify.app/visual-studio-for-golang-for-mac.html. Long gone are the days when I was waiting for Eclipse to run indexing for 40 minutes. |